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This week, we try all three of the Super Bowl games, Game of War: Fire Age, Clash of Clans, and Heroes Charge, and talk about their various monetization strategies. Spoiler: there's some disagreement. We also dig into Sunless Sea and break down whether going rogue like was a good decision.
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On the show this week:
Ryan Cramer - Because somebody has to defend exploitive games that make tons of money
Brent Phillips - Zailor
Adam Lindsley - Decaying
00:01:30 - Game of War: Fire Age, Clash of Clans, Heroes Charge, and f2p monetization schemes
00:48:05 - Wolves
00:49:40 - State of Decay
00:59:40 - Sunless Sea
Main theme by Brent Phillips
Ending theme is from Sunless Sea
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